Communities Time Geography Weather Buildings Communities Communities

Throughout the world of Opes are communities. Communities are parcels of land that have been developed for the housing, training, and trade of the inhabitants of the world. Because each community is customized, designed and updated with the owner it may take up to a week or more to have it placed into the world. Longer if the owner has special requests or design suggestions.

Communities

To start the world economy the FIRST VILLAGE built will receive a free copper mine that will hold 1,000,000+ coins worth of copper and a free mint, The FIRST TOWN built will receive a free silver mine that will hold 1,000,000+ coins worth of silver, The FIRST CITY built will receive a free gold mine that will hold 1,000,000+ coins worth of gold, and the FIRST KINGDOM built will receive a free platinum mine that will hold 1,000,000+ coins worth of platinum. This is added to all the features they normally receive listed down below.
Name Cost Features
Kingdom 400 MND Points
  • 75x75 Map
  • 5,625 Locations
  • 200 MND points used for 1st series buildings
  • 20 Location special
  • 2 "Special" Buildings
  • Starting Location
  • 1 Unique Commodity Source
  • 1 Rare Commodity Source
  • 1 Uncommon Commodity Source
City 200 MND Points
  • 50x50 Map
  • 2,500 Locations
  • 75 MND points used for 1st series buildings
  • 15 Location special
  • 1 "Special" Buildings
  • Starting Location
  • 1 Rare Commodity Source
  • 1 Uncommon Commodity Source
Town 150 MND Points
  • 25x25 Map
  • 625 Locations
  • 50 MND points used for 1st series buildings
  • 10 Location special
  • Starting Location
  • 1 Rare Commodity Source
Village 100 MND Points
  • 15x15 Map
  • 225 Locations
  • 25 MND points used for 1st series buildings
  • 5 Location special
  • 1 Uncommon Commodity Source
Hamlet 50 MND Points
  • 10x10 Map
  • 100 Locations
  • 10 MND points used for 1st series buildings
  • 1 location special
Outpost 25 MND Points
  • 5x5 Map
  • 25 Locations